The enchanting table no longer generates offers. It opens the Catalogue: an item slot, a reagent slot, an output slot, and a scrollable list of every enchantment the room can teach you.
An enchantment appears in that list only if a book containing it sits in a chiseled bookshelf around the table. The game still uses vanilla's fifteen bookshelf positions and still requires a clear line to each one, so the geometry you already know carries over. What changed is what those positions mean: they are no longer a power number, they are your spellbook.
Stock the shelves. Put enchanted books into chiseled bookshelves placed in the vanilla enchanting positions. Every enchantment stored in them becomes selectable.
Pick an enchantment and a level. Each row in the list shows one clickable Roman numeral per level. Green means you already have it, bright means you can afford it, dimmed means you cannot.
Pay the reagent. Every enchantment demands its own material rather than lapis. Fire Aspect wants Blaze Powder, Channeling wants a Lightning Rod, Silk Touch wants Cobweb, Looting wants a Rabbit's Foot. Anything without a listed reagent falls back to Lapis Lazuli.
Pay the levels. Experience is charged per enchantment, and an upgrade only ever charges the difference between what the item has and what you asked for.
Regular bookshelves still matter. Each one cuts reagent cost by 3.33%, up to fifteen shelves for a 50% discount. The Catalogue shows the running total as you build.
A selection of the reagent table:
| Enchantment | Reagent |
|---|
| Fire Aspect, Flame | Blaze Powder |
| Channeling | Lightning Rod |
| Frost Walker | Packed Ice |
| Fortune | Emerald |
| Looting, Step-Up | Rabbit's Foot |
| Silk Touch | Cobweb |
| Luck of the Sea | Nautilus Shell |
| Infinity | Spectral Arrow |
| Riptide | Heart of the Sea |
| Mending and anything unlisted | Lapis Lazuli |
Row labels still render in the Standard Galactic Alphabet, and the real name still appears in the hover tooltip. Keeping the flourish costs nothing now that the choice is deliberate: you are reading a catalogue, not gambling on a mystery.
Enchantments cost slots, and every item has a slot budget. See Enchantment Slots. Raw statistics moved out of enchanting entirely and into Smithing Upgrades.