[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"wiki-navigation":3,"wiki-\u002Fwiki\u002Fmultiplayer":48,"wiki-nav":335,"wiki-surround-\u002Fwiki\u002Fmultiplayer":369},[4],{"title":5,"path":6,"stem":7,"children":8,"page":-1},"Wiki","\u002Fwiki","wiki",[9,12,16,20,24,28,32,36,40,44],{"title":10,"path":6,"stem":11},"Overview","wiki\u002Findex",{"title":13,"path":14,"stem":15},"Getting Started","\u002Fwiki\u002Fgetting-started","wiki\u002F1.getting-started",{"title":17,"path":18,"stem":19},"Installation","\u002Fwiki\u002Finstallation","wiki\u002F2.installation",{"title":21,"path":22,"stem":23},"Enchanting","\u002Fwiki\u002Fenchanting","wiki\u002F3.enchanting",{"title":25,"path":26,"stem":27},"Smithing Upgrades","\u002Fwiki\u002Fsmithing-upgrades","wiki\u002F4.smithing-upgrades",{"title":29,"path":30,"stem":31},"Map Book","\u002Fwiki\u002Fmap-book","wiki\u002F5.map-book",{"title":33,"path":34,"stem":35},"Elytra Flight","\u002Fwiki\u002Felytra-flight","wiki\u002F6.elytra-flight",{"title":37,"path":38,"stem":39},"Death","\u002Fwiki\u002Fdeath","wiki\u002F7.death",{"title":41,"path":42,"stem":43},"Trains","\u002Fwiki\u002Ftrains","wiki\u002F8.trains",{"title":45,"path":46,"stem":47},"Multiplayer","\u002Fwiki\u002Fmultiplayer","wiki\u002F9.multiplayer",{"id":49,"title":45,"body":50,"description":324,"extension":325,"features":326,"meta":329,"navigation":330,"order":331,"path":46,"section":332,"seo":333,"stem":47,"__hash__":334},"wiki\u002Fwiki\u002F9.multiplayer.md",{"type":51,"value":52,"toc":312},"minimark",[53,57,61,66,73,79,85,89,96,99,102,106,113,119,126,130,189,192,196,203,206,210,213,217,220,258,261,270,282,286,289,299,302,305],[54,55,45],"h1",{"id":56},"multiplayer",[58,59,60],"p",{},"Fairlands is the server rules layer. Everything here is a gamerule, so a server can turn any of it off.",[62,63,65],"h2",{"id":64},"spawn-is-protected","Spawn is protected",[58,67,68,72],{},[69,70,71],"strong",{},"PvP is disabled within 700 blocks of world spawn",", horizontally, in the overworld. Attackers get an action bar message telling them so.",[58,74,75,78],{},[69,76,77],{},"Explosions near spawn do not break blocks."," Any explosion inside the radius is re-fired without terrain damage. Entity damage and fire still apply.",[58,80,81,84],{},[69,82,83],{},"The Wither cannot be summoned"," inside the protected radius.",[62,86,88],{"id":87},"respawn-points-must-be-near-spawn","Respawn points must be near spawn",[58,90,91,92,95],{},"Sleeping or charging a respawn anchor more than ",[69,93,94],{},"2000 blocks"," from world spawn refuses to set your spawn point, and tells you why.",[58,97,98],{},"Sleeping still skips the night. It just does not move your respawn.",[58,100,101],{},"The intent is that everyone shares one home region. You can live anywhere, but you come back to the same place.",[62,103,105],{"id":104},"pvp-and-combat-logging","PvP and combat logging",[58,107,108,109,112],{},"Hitting or being hit by another player ",[69,110,111],{},"tags both of you for 15 seconds",", shown as a red boss bar that drains. Every hit refreshes it.",[58,114,115,118],{},[69,116,117],{},"Disconnecting while tagged halves your maximum health for 10 minutes"," on your next login. Bonus hearts are halved too.",[58,120,121,122,125],{},"The penalty ",[69,123,124],{},"pauses while you are offline",", so you cannot wait it out. Dying clears the combat tag, so quitting after a death is free.",[62,127,129],{"id":128},"damage-caps","Damage caps",[131,132,133,147],"table",{},[134,135,136],"thead",{},[137,138,139,144],"tr",{},[140,141,143],"th",{"align":142},"left","Source",[140,145,146],{"align":142},"Cap",[148,149,150,159,166,173,181],"tbody",{},[137,151,152,156],{},[153,154,155],"td",{"align":142},"End crystal",[153,157,158],{"align":142},"8.0",[137,160,161,164],{},[153,162,163],{"align":142},"Respawn anchor explosion",[153,165,158],{"align":142},[137,167,168,171],{},[153,169,170],{"align":142},"TNT minecart",[153,172,158],{"align":142},[137,174,175,178],{},[153,176,177],{"align":142},"Mace smash",[153,179,180],{"align":142},"16.0",[137,182,183,186],{},[153,184,185],{"align":142},"Spear",[153,187,188],{"align":142},"14.0",[58,190,191],{},"The mace cap is the important one: it kills the infinite fall-damage one-shot.",[62,193,195],{"id":194},"creepers","Creepers",[58,197,198,199,202],{},"Creepers ",[69,200,201],{},"do not break blocks",". To compensate, their explosion radius is one larger, so a normal creeper goes from 3.0 to 4.0.",[58,204,205],{},"They still hurt, they still kill, they just do not leave craters in someone's build.",[62,207,209],{"id":208},"invisibility","Invisibility",[58,211,212],{},"Invisible players are hidden from the tab list and from the server list player count and sample. If you are hidden, your own name shows in italic as a reminder that others cannot see you.",[62,214,216],{"id":215},"ore-progression","Ore progression",[58,218,219],{},"Ore is scarce near spawn and normal far from it.",[131,221,222,232],{},[134,223,224],{},[137,225,226,229],{},[140,227,228],{"align":142},"Distance from world spawn",[140,230,231],{"align":142},"Vein density",[148,233,234,242,250],{},[137,235,236,239],{},[153,237,238],{"align":142},"0 to 2000 blocks",[153,240,241],{"align":142},"45%",[137,243,244,247],{},[153,245,246],{"align":142},"2000 to 6000 blocks",[153,248,249],{"align":142},"Ramps linearly to 100%",[137,251,252,255],{},[153,253,254],{"align":142},"Beyond 6000 blocks",[153,256,257],{"align":142},"100%, plus a 10% chance of a bonus vein",[58,259,260],{},"Overworld only, and only the eight vanilla ore families. The Nether and End are untouched.",[58,262,263,264,269],{},"This is what keeps the spawn region intact and makes rail lines and flight corridors worth building. Read ",[265,266,268],"a",{"href":267},"\u002Ffeatures\u002Fworld-progression","World Progression",".",[58,271,272,273,277,278,281],{},"Operators can verify the curve with ",[274,275,276],"code",{},"\u002Ffairlands_debug world_progression",", which prints the numbers for a position or a set of samples. Adding ",[274,279,280],{},"count"," physically scans chunks and prints real per-ore totals.",[62,283,285],{"id":284},"the-feedback-command","The feedback command",[58,287,288],{},"Any player can run:",[290,291,296],"pre",{"className":292,"code":294,"language":295},[293],"language-text","\u002Ffeedback \u003Cmessage>\n","text",[274,297,294],{"__ignoreMap":298},"",[58,300,301],{},"It records your message along with a UTC timestamp, your name and UUID, your dimension and your coordinates, and replies \"Feedback sent. Thank you.\"",[58,303,304],{},"That context is what makes feedback useful later: a balance complaint means something different at spawn than it does 8000 blocks out.",[58,306,307,308,269],{},"You can also ",[265,309,311],{"href":310},"\u002Ffeedback","send feedback from this website",{"title":298,"searchDepth":313,"depth":313,"links":314},3,[315,317,318,319,320,321,322,323],{"id":64,"depth":316,"text":65},2,{"id":87,"depth":316,"text":88},{"id":104,"depth":316,"text":105},{"id":128,"depth":316,"text":129},{"id":194,"depth":316,"text":195},{"id":208,"depth":316,"text":209},{"id":215,"depth":316,"text":216},{"id":284,"depth":316,"text":285},"Spawn protection, PvP rules, combat logging, ore progression and the feedback command.","md",[327,328],"world-progression","death-and-bonus-hearts",{},true,9,"Survival",{"title":45,"description":324},"yLeT2fSJphScSw0hZsgGn16Dib-I44PJ13R8yXyx5eY",[336,345,352,359,364],{"label":337,"items":338},"Start here",[339,341,343],{"path":6,"title":10,"description":340},"What Fixed by Design is, what it is trying to do, and how this wiki is organised.",{"path":14,"title":13,"description":342},"What Fixed by Design changes, what to expect in your first hour, and where to look when something surprises you.",{"path":18,"title":17,"description":344},"Installing the Fixed SMP modpack, updating between versions, and what to do when a world will not load.",{"label":346,"items":347},"Equipment",[348,350],{"path":22,"title":21,"description":349},"Using the Catalogue, stocking chiseled bookshelves, paying reagents, and spending your enchantment slots well.",{"path":26,"title":25,"description":351},"Applying Honing, Warding, Tempering and Grinding, and where to find the templates.",{"label":353,"items":354},"Exploration",[355,357],{"path":30,"title":29,"description":356},"Crafting, filling, reading and sharing the Map Book atlas.",{"path":34,"title":33,"description":358},"Building hearths, launching, banking Smokestack charges and flying updraft corridors.",{"label":332,"items":360},[361,363],{"path":38,"title":37,"description":362},"What you keep, what you lose, bonus hearts, and how to get them back.",{"path":46,"title":45,"description":324},{"label":365,"items":366},"Transport",[367],{"path":42,"title":41,"description":368},"Building rail lines with copper tiers, driving furnace locomotives, and coupling trains.",[370,371],{"title":41,"path":42,"stem":43,"description":368,"children":-1},null]